Screen shot showing off redone equipment system
https://github.com/ludamad/lanarts for the code
- Lots of new types of equipment! In addition to the previous single armour slot there are now two ring slots, a glove slot, a boots slot and a helmets slot. Items spawn and can be found in shops for each equipment type.
- Redone equipment system where equipment shows in inventory.
- Greatly improved the code for top-bar descriptions of items and things, now guaranteed to be formatted nicely as small as 640x480 (This is the smallest I expect the game to be run, use settings.yaml to change resolution if need be, it defaults to quite large).
- Equipment tab now shows all new equipment slots and can be used to see which slots must still be filled.
- Some new weapons, thanks to gigimoi.
- A few slime enemies and a spider added, thanks to gigimoi.
- Enemies no longer stack in tight (1-tile) corridors! This has been long overdue (it was hard to think of a good way to do it for technical reasons) and makes tight corridors a lot safer. (For the curious, previously enemy's more or less ignored collisions with each other when they were in corridors).
- Last boss made beatable again... :)