New tiles and statue features
https://github.com/ludamad/lanarts for the code
Windows binary snapshot: here [Updated 21/08: Fixed a bug that caused crashes when doors were seen]
- Rewritten net code, uses SDL_net instead of asio. Dependency on boost removed.
- Support for >2 players
- Much faster online play, increase frame_action_repeat in res/settings.yaml as desired and you should get arbitrarily faster play for a trade-off of responsiveness of controls.
- Experience always shared in online
synching issue found and fixed, more still exist sadly. Next release
will include a button to force a synch as a practical measure.
- Some tile updates, stairs & wall tiles picked from Dungeon Crawl
- Balance changes as always
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